
North America: I thought this was hands down the best until it was pointed out to me that the 50% discount on ships and ship weapons Air and Space gets you doesn’t actually apply to satellites.Otherwise it is merely very good.Asia’s always the second continent I try to pick up because the Foundry and pricier OTS upgrades are more of a midgame thing. Asia: 50% reduced cost and research time for Officer Training School upgrades and Foundry projects is insanely great if you have any intention of going down the robotics route with SHIVs.Money is probably the number one limiting factor on what you can accomplish in base management and equipping your squad, and so more of it is always useful. I’m not convinced, but there’s no denying that +30% bonus funding from Council members for the entire game is very useful and probably the best regional bonus if you’re not going into the game with a particular strategy in mind. Africa : Conventional wisdom says this is the best place to start.Some spoilers if you haven’t finished the game yet, obviously. I’m currently crawling through a Classic Ironman game using exactly these tactics and I’ve reached the point where only a string of mission failures is going to lose me the game, so they do work.

“Hentzau, how are we supposed to play XCOM and not fail horribly?” is a question that precisely nobody has asked me during the last week, but I thought I’d tell you anyway.
